Friday, February 3, 2017
By Bixyl Shuftan
It's been over a year since I've written about Ark: Survival Evolved, the noted survival game in which players start off with their undies and their wits on a mysterious island populated with dinosaurs and other prehistoric creatures, and try to avoid dying from hunger, heat and cold, and the numerous predators whom see players as a snack. I first wrote about the game in July 2015, and did so again in August and September of that year. For those brand new to the game, you can read those articles, or watch this video review by "Nooblets" (link).
A former member of the development team had been accused of violating a clause of his contract, and filed suit for $600 million USD. The defendant threatened to have a legal notice to take down the game, which caused concerns the game might not be available for sale, or updated for those who had it, for a while. Eventually, the case was settled out of court for $40 million.
check about 4:10 into the video). Nydia had to imprint on it, and then feed it a few berries. Later on, a special egg hatching area would be build with both campfires and air conditioners.
One new thing I've heard of but haven't tried yet is fishing. From what I saw in this "nooblets" video (link), one needs either tree sap or leech blood as bait, the latter which more fish will go after. Besides fish meat, one can apparently get a few other items, but high level players whom aren't risk adverse should be able to get most of them faster by other means except black pearls.
Pokemon Evolved." But as Pokemon is the property of Nintendo, which has demanded some fanworks be taken down before, it's unknown if the mod will be up indefinitely.
There is also a new version of Ark, "Scorched Earth" which takes place in an arid area where water is difficult to come by, sandstorms can damage outdoor equipment and some structures, electrical storms can shut down electrical equipment and disable firearms. This hostile place has many of the same creatures, such as the raptors and T-Rexes. But there are some new ones such as rock elementals, deathworms, thorny dragons, and others. But not everything is big and out to kill you. The place is also home to jerboas, which are really cute companions and useful as weather detectors. Then there are the whips, flamethrowers, boomerangs, and chainsaws. Sadly the game isn't free for those who already have Ark, but an expansion pack that has to be bought in addition to the game. There are also plans for an "Ark Park" virtual reality similator; an obvious take on "Jurassic Park." Hopefully their lawyers got the okay from Michael Crichton.
a video commentary about a recent update that made it easier for high level PvP tribes to jump server to server, so they could potentially settle on a new world, wiping out all the smaller tribes and making themselves the only ones on the place, then once it's clear everyone else has fled going to another PvP server and starting over again, repeating the cycle of wiping everyone else out. This in his opinion would eventually be "The Death of Ark," at least for PvP servers.
<iframe width="560" height="315" src="https://www.youtube.com/embed/HyLhdBCcixY" frameborder="0" allowfullscreen></iframe>
Well, that's it for now with the latest misadventures of me and the Furry Gamers in Ark. We'll leave you with this video Nydia did of her ark server. As she would say, "good gaming to you."
Sources: eTeknix, Gamerant,
Sunday, January 22, 2017
What battle a player is matched into depends on the level of the planes he has in his slots, so one doesn't end up hopelessly outclassed or in a plane that outclasses everyone else. If your plane has one or more gunners in addition to the pilot, the computer will automatically control his firing, unless the player chooses to take control of the gunner himself. Planes do not have hit points the same way tanks in "World of Tanks" or ships in "World of Warships" do. Instead, the engine, wings, body, stabilizers, etc. take damage separately. If a major part is destroyed, the plane is going down.
After the battle, your score and your place on your team's side is displayed, followed by any parts and vehicles you've finished researching. You can choose new priorities of research and purchase researched parts. You also get a number of crew skill points on your aircraft, depending on how well they did (planes that didn't take part get no bonus). These points can be applied to piloting skill, gunnery skill, skill of any other gunners, pilot's G-tolerances, etc.
Different planes have different tactics. The Mistubishi "Zero" fighters are highly manuverable and are best in a circling dogfight. The American "Thunderbolt" in contrast is less so, but can handle steep dives and can climb well. And don't forget to keep an eye out for what's around you. Pilots concentrating on trying to shoot down the plane in front of them can easily not be aware of the guy sneaking up from behind, until it's too late. Bombs can also be given a time delay, which can help a bomber escape a blast when making a low-altitude run, or give an enemy fighter close on their tail a nasty surprise during a chase at treetop level.
With the hills and drops, it's possible for a vehicle to end up upside down. The player can call for assistance for a teammate to try to pull him upright. Hits on a tank can injure crewmen or damage equipment, the former meaning the tank can't shoot or drive until another crewman takes their place, and the latter meaning the tank has to either stop for repairs right away, or move slower and shoot slower and less accurately until the player stops and enacts repairs. Once the number of uninjured crewmen falls to one or zero, the tank is out of action. The tank can also be blown up by a hit to the ammo supply or fuel tank. After three tanks are used up, the player can no longer respawn, even if there's a fourth tank in the country's spaces.
Naval combat is currently under development, and for now available only to Premium players. But these are not the battleships and cruisers of "World of Warships." All that's available now are small ocean craft, such as American PT boats and German E-Boats.
Although War Thunder is a multiplayer game, and you can fight alongside friends, I've personally found it more difficult to team up with my Second Life friends there. So when we feel like a round of tanks together, we usually hit World of Tanks. This to me is War Thunder's greatest flaw. But once a group of players gets in and can communicate by voice to coordinate their actions, that makes a clear difference in gameplay
It's also notable that War Thunder pulls something every April Fools. Last year, it was a pirate ship battle. Probably their most memorable prank was the "My Little Pony" air battles on April1, 2013, with flying colorful ponies with jets and rockets strapped to them, firing rainbow lasers.
Still, if you feel like a good round of air combat, or want a round of tank combat that's a different style than "World of Tanks," War Thunder is certainly worth a try.
Friday, December 30, 2016
This And That: WoT's "Tankmas" and Swedish Tanks, War Thunder's Official Release, Rust Junks XP System, WarFrame, and Astroneer
By Bixyl Shuftan
Although my focus has been on Second Life, I've been hearing about a few developments in gaming. Some of my Second Life friends have been playing a new MMO game a lot, a new one in development caught the attention of a few, and there's been some developments in a few old favorites."World of Tanks" is going through it's yearly "Tankmas," with some goodies for it's players. For fun, this includes a tree and a snow tank players can decorate. They can get decorations by performing missions, and can level up their trees and snow tanks, getting a reward for doing so such as discounts on certain tanks or female crew members. There's also a new nation available: Sweden.
The Swedes were neutral in World War Two as neither Nazi Germany or Soviet Russia felt the risks of trying to conquer them were worth the rewards. The nation had it's own line of tanks, originally inspired by German designs but eventually finding it's own path in armor. Players have two lines of tech research: tank destroyers and a mix of light, medium, and heavy tanks. Rita mariner, one of the top tankers that I know of in Second Life, called the Swede tanks a mixed bag, some great, some okay, and some that she felt were just target practice for the opposition. But in addition to the Czech tanks that were introduced a few months ago, they do add to the variety of tanks (and spending more money for garage space).
War Thunder hasn't gotten quite as much attention among my Second Life friends as it's more difficult to team up, but I've still been hearing about developments. Some months ago, they introduced then expanded the list of, British Combat vehicles. This left Japan as the only nation in the game with airplanes only, but not for long. Japanese tanks are currently in development, currently available to those as part of the "testers team." An update in the mechanics in the game now allows for hydrolic suspension in certain vehicles. Also in development, naval combat. The first vessels won't be the destroyers, cruisers, and battleships of "World of Warships," but small craft such as PT boats. This means the game will eventually cover land, sea, and air.
With these developments, on December 21 the director of the game announced that "we have completed all the goals we set for ourselves in the early stages of development" and the open beta testing of the game was concluding after four years as the game was being officially released.
The road to release for War Thunder has been a fantastic journey, packed with development, we have from the outset been active in development and content heavy in regular updates to the game. Our commitment to the game has provided players with millions of hours of passion filled gameplay and we have gained many, many players as well as the veterans who have been with us from the very beginning. To all our fans, we sincerely thank you, we are so grateful for the continued support of our project and look forward to your continued support into the release.
We will continue to develop the game we all know and love but you won’t be seeing the same major changes in direction we have all been part of throughout the testing, gameplay and core mechanics can now settle down and we can at last concentrate on giving the game the polish and content it deserves. Additions will continue, there are still many military vehicles that can be included, our mapmakers will still create wonderful vistas and beautiful scenery to wage war in, of course there are still exciting features yet to be added - such as World War mode, new nations, new tournaments and more.
It’s been a pleasure to provide you, our players, with such an already filled out battle simulator and we look forward to even more happy times together as we continue to tread the path of the warrior.
they had just introduced their experience, or XP, system. But not only did a number of players complain about it, the development team soon came to the conclusion the system wrecked the feel of the game as an open sandbox with exploring and random encounters and turned it into a grinding slog. So they got rid of it and put in it's place a "component system."
Players are able to build all items from the start. But some things require additional items to make. So when you go around smashing barrels and opening crates, you'll find items such as road signs, pipes, used propane tanks, tarps, and sewing kits. The sewing kits are needed to make clothes beyond the basic burlap coverings, such as pants and t-shirts. For the shoddy armor made from road signs, naturally you'll need a few of the road signs. Pipes are one of the items needed for shotguns, and so on.
You can also recycle the metal and cloth items you find in the recyclers, that one can find in the warehouses across the island. Just put in the items and a little wood, and press the green button. Tarps are made into cloth, metal parts into low quality and high quality metal. It you throw in tools and clothes, you'll get back half the metal it takes to make it.
While you can still find lone barrels around the island, you can also find them, along with crates and food boxes, on new junkpiles, which appear around the landscape. You can also find oil-bearing barrels on them sometimes, which means you don't have to make long treks to the oil storage facility or airport or kill a critter to make a little fuel, or make a trip to and use an oil rig which in itself uses up fuel.
With players able to get metal and oil easier, I wondered what the catch was. As it turns out, an old nemesis from Rust's earlier days is around a lot more: radiation. It had appeared earlier, but was in a few small areas that could be easily avoided. This time, it's encountered more frequently. While the oil storage area is still rad-free, other places I've been in so far will start the Geiger-counter ticks. At least the water treatment plant was only half-contaminated. There are also small power stations around which while having oil drums around also have radiation hazards. This means the radiation pills you occasionally come across are going to come in handy to avoid poisoning, in addition to the radiation suits you'll occasionally find. The downside, they're not going to provide much protection against bullets and blows. Plus most players will prefer wearing something else. You're going to need to save space in your inventory for your clothes when switching to the suit. Which means your forrays into the ruins have gotten more complicated and less rewarding. On the plus side, in servers with more and hostile players, you may have less competition.
Source: Rust Devblog
So what's new that's gotten the attention of my Second Life friends lately? Two games come to mind. One is Warframe, a first person sci-fi combat MMO game. In the game, the player takes the part of a "Teno," a warrior in a faceless biomechanical suit or "Warframe" whom has been reawoken after ages in hibernation to combat the Grineer, an army of clone soldiers trying to take over the Solar System. Players have a choice of what kind of fighter to be, as well as a choice of ranged and melee weapons. Beyond the turorial mission, from what I have heard missions are all multiplayer with no solo fighting, with some story and plot involved as one goes on.
Another game that's gotten attention of my friends is "Astroneer." This game, still in Alpha, is in it's very early stages. Players take the part of an astronaut stranded on an alien planet trying to build a base, trying not to run out of oxygen. The game is somewhat similar to "Space Engineers," but is more cartoony, simpler, and no PvP option so far. Players can get together to work on a single base. Thankfully, some needed materials are slowly renewable, but things are complicated by occasional sandstorms.
"Astroneer" is very new, so if you get it, expect some changes as the game goes on. The game is currently available on Steam.
That's all for now in gaming.
Wednesday, December 28, 2016
By Grease Coakes
When I bought Guild Wars 2 a few years ago I was pulled in by the immense world that’s Tyria. Being a steady player staying up to 3 or 4am some nights playing pvp or doing dungeons has brought me a long way.
I highly recommend this game as now you just have to pay for the heart of thorns expansion as the base game is free. However the way Guild Wars 2 makes it’s money is with gems and people buying the expansion. Another name for GW2 is fashion wars as you can buy outfits or accessories with gems you purchase with real money. Or you could buy gems with gold earned in game.
The classes you can play as such as Mesmer,Elementist,Necromancer who wear light armor. The medium armor classes are Engineer,Ranger,Thief. The Heavy armor classes are Guardian,Warrior and now with the expansion Reverant which is a mystic warrior which can use the mists to bring him power.
Mesmer can make mirror images as his images attack for you and confuse foes. Elementlists harness the four elements to attack or heal with water. Necromancers use death as magic to bring foes to an early grave.
Engineers use gadgets and guns to blast enemies. Rangers like hunters in wow hunt with bow and arrow and have an animal companion to hunt along with them. Thieves have low hit points but can attack with stealth and do heavy damage with daggers and pistols.
The Heavy classes are Guardian which is like a Paladin smiting with holy powers. The Warrior is the tough mace swinging solider.
Each class can use different weapons such as pistol or sword. Every weapon gives different attacks 1-5 on your keyboard. If you decide to give Guild Wars 2 a try, play around and see what character and weapons work best for you.
Also for the new expansion there are elite classes you have to get hero points to unlock. Chronomancer for Mesmer and Tempest for Elementlist. You have to gain hero points to unlock the elite classes.
In the game there are crafting professions such as Chef, Huntsman, Artficing, Weaponsmithing and more. They can make goods, such as food and dyes for chefs, melee weapons for weaponsmiths. But crafting professions were also needed to help make something which has been a tremendous source of pride for me.
When you forge a legendary it’s useable by ANY of your account characters. So long as your character can use whatever legendary weapon. For example my Mesmer can use it, but also so can my human ranger.
Another bonus to having a legendary weapon on top of having wonderful visual effects is the fact that so long as you’re out of combat you can change the stats to whatever you choose. If you want more hit points pick solider. If you want more condition damage and precision pick viper. Equipment such as armor and weapons have stat combos. If you want to change stats you have to unequip your legendary weapon and click select stats. It’s fun to experiment to see how Viper or Assassin will change your damage or boost your armor.
You might be asking “Grease how do you get a legendary weapon?” Well it took a LOT of work. And a lot of gold. When you first start the game you might want to start exploring and practice playing at one class or try another class and like that better. One of the things you need for any legendary weapon is the gift of exploration. You get that when you explore all the maps of Tyria. The new legendary weapons such as Nevermore you need to explore the new areas in the Heart of thorns expansion.
PvP is very harsh. Overwatch is a fairy tale compared to how hard and intense Guild Wars 2 PvP can be. HOWEVER. You can get clovers and weapons and armor for free if you stick to it. Mystic clovers you also need for legendary weapons. It’s easier to get them through PvP but slower and cheaper then taking chances with the mystic forge. You also receive tomes of knowledge through PvP.
But don’t throw all your time into PvP though. Once you hit 80 you can do dungeons and get gold along with lots of low level weapons and armor to salvage for magic find. Over time magic find gets higher so you find better armor and weapons and also materials such as vicious claws that you also need for legendary weapons. Dungeons are easy once you get the hang of them.
In order to PvP on the dungeon tracks you have to complete the story mode of whatever dungeon. For example the first dungeon story mode I unlocked was Honor of the waves. When you first start Citadel of Flame is already playable. That offers berserker gear which has power precision and Ferocity. Most players use this gear for the highest damage but it makes your character fragile as well.
When you finally grunt and get all the dungeons you not only have those eight accessories for free. You also get the title of dungeoneer AND a large treasure chest.
While you get these armor and weapons you might not be using you can salvage them into ectos which (surprise) you need for a legendary weapon AND sell for decent gold. When you get dungeoneer you can keep using tokens for gear just salvage on top anything else you find in dungeons.
Also to get legendries, you have to get gifts from professions. For example for Rodgort I need Chef and Huntsman to create gifts to combine in the mystic forge for your weapon. Not only that it was costly in gold to get the materials for the gifts. You also had to spend gold to bring your crafting profession to a high enough level to create the gift. Sound expensive? Yes it was but worth it as my Mesmer walks around with fire foot prints now.
Bring yourself to Tyria for a grand adventure I know I have. There’s also guilds to join to share your adventure with others who might share in your interests and you might get lucky as you might also talk with people also from Second life. In fact I’m working on a second legendary called the Bifrost a rainbow staff. https://wiki.guildwars2.com/wiki/The_Bifrost Who knows you might run into me in this fantasy/steampunk massive RPG.
Friday, November 18, 2016
By Grease Coakes
Blizzard entertainment has been around for a long time from the days of Warcraft to World of Warcraft and also Starcraft. Not a company to be lazy and bet everything on their cash cow, recently they came out with Overwatch: a first person shooter based on the game Team Fortress 2.
In TF2 you select a player such as a solider or a Heavy to take out the other team. To push forward a payload or capture a point. One team defends while the other attacks. Overwatch is very much the same game however it offers over twenty different roles to play. And unlike TF2 there are also women characters, not just men, to shoot and kill the other team with. Each team red and blue has six characters per side. You’ll see graphics to the side saying that’s there’s no tanks or too many snipers.
The characters are split into four groups to pick what role you wish to play. Attack does heavy damage but can only take a few hits. Defense is excellent at holding a point and slowing down the enemy advancing. Tank is there to take the hits for you so squishy characters don’t die. Healing/support is how is sounds to offer healing to tanks and extra attack. With the exception of the mech D Va, all characters when they hit zero hit points die. D Va gets ejected from her Mecha tank and gets a second chance to keep fighting with a pistol and low hit points.
In addition to brighter graphics and better voices each character has an ultimate that continues charging through death. So if you’re playing as Mcree a wild west gunslinger and die when your ultimate is at 99%. When you revive your ultimate will problary be 100% Over time when you block damage, heal, do damage and kill other player characters your ultimate builds up. An ultimate is something you want to fire off to change the course of battle. Mcree’s ultimate is him saying “It’s High Noon” in a western drawl and everyone he sees he shoots down dead. Mei’s ultimate a Chinese woman in an arctic snow suit is a blizzard which freezes enemy players. She shoots ice shards at long range. Her ice walls keep enemy players away and blocks damage. She’s a good defensive player if you want to play enemies off your point.
The sounds are much better with various voices that sound like professional actors with voices saying things such as “Love D Va!” Or Lucio a music loving healer will yell out “This is my Jam!” Another voice that will stick in your head is Reaper doing his ultimate when he says DIE DIE DIE!
The graphics are cartoonish but also bright and colorful. Even though the game is the same every time you play, each game tends to be different as you play at different locations. There’s also lots of variety in the twenty plus characters.
What the designers changed recently is that in quick play you can no longer have more than one of a certain character. Which means if I grab a D Va character as a tank someone else who wanted to be a tank could be roadhog or pick a Tracer to be offense instead. I guess Blizzard wanted to stop two of the same character so the other team wouldn’t over specialize and beat the other team. So when you master Solider 76,you can always master that defensive player Junk Rat with shoots bombs that bounce around and blow enemy players to dust. Or why not Pharah who flies and shoots rockets?
For the price of 40$ Overwatch can be yours as an excellent first person shooter. Blizzard has taken the idea of Team Fortress 2 and brought it to the next level of playability with great voice effects, the option of spray painting on walls and more. If you’re new to shooting games there is a tutorial so you’re not thrown into the game and you’re clueless as other players shoot you down. Also an option to fight AI enemies as well as a practice area.
If you’re thinking like Mcree that it’s high noon and you want to shoot some outlaws, Overwatch might be the game for you.
Wednesday, October 5, 2016
Until recently the Far Cry games have been set in the present day time sequence. This time, Ubisoft – creator of different games , has decided to set the Far Cry game into the Stone Age.
It’s around 10.000 BC, a time when humankind has just began to settle into the world. In these times, it was survival of the fittest that ruled the world back then.
Story and Gameplay
It’s 10.000 BCE and humankind is on the brink of extinction. It’s the end of the Ice Age and the beginning of the Stone Age. To get higher in the food chain, humans need to find a way to conquer the elements and their surroundings and battle against predators and other animals.
In the game you take on the role of Takkar, a caveman warrior, who will do everything to keep his tribe, the Wenja, from getting attacked by the two other tribes. The Wenja, the tribe that Takkar, the main character is part of , are also known as “Soft Bloods”. They have traveled “many suns” prior to arrival at Oros. The Udam are known to be “Flesh Eaters.” This means they are cannibals, because they think it will make them stronger by doing so. The Izila are known as “Sun Walkers”. They are more of a Aztec-like tribe. They worship their High Priestess called “Batari.”
Takkar needs to find materials in the world to craft his own weaponry and he will need to conquer the other two tribes in order to save his tribe from extinction. Not only for weapons he needs to find resources, also for upgrading his village and to get more villains.
Becoming the Beast Master !
During your quests in Far Cry Primal you will encounter many predators like : wolfs, bears, hyenas, sable tooth tigers and other animals that you can tame when you have the skills.
Taming an animal is not so difficult. You just make bait ( made from meat ) and then throw it near the animal. It will come and eat from the bait and then you must slowly ( really slow ) approach the animal and then keep the button pressed that is indicated to tame the beast. Once the circle is full white, you will have tamed the animal in question.
The first animal that you will be able to tame is a white wolf. Once you have that one, you can tame other animals. For the bigger animals, you will need more skills and more experience.
Once you have the sable tooth tiger, other predators will not attack you any longer. There are up to 17 animals to tame in the game. Once you have all of them, you can move on as well. But once you have the sabretooth tiger, it will give you a lot of power to attack enemies.
Gaining experience points in the game
Every animal or enemy you kill will give you experience points.This will allow you to level up and gain skills. With those skills you can do another ability within the game.
Healing yourself and your beasts
When you get hurt in the game there’s a little health bar under the mini-map. When it gets low you are in danger of dying. To help this you can heal yourself by pressing the assigned button or keystroke. You will see Takkar either eat a piece of meat or stretch his fingers or getting an arrow out of his arm. This will get your health bar full again.
Besides that, when you have tamed animals, you can heal them too, by giving them a piece of meat. It will restore their health as well. You can also pet your animal to make it happy again.
Day and Night Cycle
There is a Day and Night sequence in the game. When you choose to sleep, it will ask you till when you want to sleep : until the sun comes up again or when the sun goes down again.
At night, some predators will be more aggressive then when they are in daytime. Be aware of this fact when hunting down animals! This fact makes it harder for Takkar to hunt animals during night time.
Graphical detail and open world
The graphics of the game are really amazingly realistic. In fact, the whole world is so realistic that you wonder how they could actually recreate it for this game.
It’s a open world, which means you can walk around it and do what you want to do in it.
Oros, the land of The Stone Age
The land you will need to survive in this game is called Oros. It was in the central of Europe and it’s the first time that people will fight for land. Mankind was not necessarily at the top of the food chain and had to fight for survival.
The land of Oros is a vast land in which many animals live. But not only animals live in this land, also two other tribes do. All of the three tribes are going to have to fight for their land and claim it for themselves.
Since Takkar is the Beast Master, he is able to tame animals in the game and use them in advantage for fighting animals and the other tribes. You, the player, will need to play as Takkar and survive in the world of Oros.
Far Cry Primal : Behind The Scenes :
Far Cry Primal : King of the Stone Age :
Far Cry Primal : Beast Master Trailer :
Far Cry Primal – Gameplay Trailer :
Far Cry Primal is the most realistic game that I have ever experienced. This is a survival game and it shows, because you can’t just “buy” your weapons, no you need to craft them yourself. This means you need to find the resources in the world itself : wood, slate and other materials can be found in Oros. But you can find plants as well, that you can collect.
Bonfires are places that you can claim to easily travel from one point in the game to another point in the game. This is a good way of fast traveling.
The graphics of the game are amazingly realistic. You are directly thrown into the story and the game itself.
If you are looking for a great game and your laptop or desktop can run the game, buy this game, it’s absolutely worth it !
Friday, September 30, 2016
By Bixyl Shuftan
Hello Games, the people behind "No Man's Sky," is in trouble. Most computer and console owners have been disappointed by games they bought that they feel didn't live up to the anticipation. But in the case of this particular game, so many have expressed disappointment that it's being investigated by an advertising regulation agency.
"No Man's Sky" by Hello Games was one of the most anticipated computer games of the summer, promising an unbelievable huge universe to explore, "epic space battles," challenging planetary survival conditions, and more.
That the game was boasting 18 quintillion planets (that's an "18" with eighteen zeroes after it, compared to a million which has six) did get some wondering if perhaps the makers were exaggerating things a little. But with the hype and videos having wetted the appetites of gamers, when it was finally released, thousands of computer and console owners bought the game. At one point, "Steam" recorded over 200 thousand people playing the game on their PCs at once, and was the top selling Playstation 4 game in August.
To make a long story short, most everyone found the game a disappointment. There were numerous bugs in the initial release, as well as advertised features that simply weren't there, "There are things missing that I didn't even know were missing." One person who did like the game admitted, "It took me about 12 hours to realize that No Man’s Sky is basically an intergalactic mining simulator. ... there isn't much to do ... other than to gaze at the humbling wonders of the universe, and ponder your absolute insignificance in the cosmic scale of things." Even the President of Sony, Shuhei Yoshida, which distributed the game for Playstation, felt Hello Games had promised more than it delivered.
Word got around that the game was underwhelming, and people either demanded and got refunds or simply quit playing. By September 21, Steam was detecting that the number of people playing at once had dropped to under a thousand, less than half a percent of it's peak in just a few weeks.
If bad publicity wasn't enough for Hello Games to worry about, the complaints got the attention of the Advertising Standards Authority in the United Kingdom, an "independent regulator of advertising across all media." While the ASA can't enforce regulations and laws, "it does have the power to have advertisements which breach its code of advertising practice removed," with the threat of sanctions if such ads are not taken down.
For Hello Games however, the damage may already be done. As the maker of such a high profile flop, it may find further games difficult to market. For consumers, it may mean better games in the future as this may serve as a cautionary tale for developers to not make claims that their products can't live up to.
Sources: Wikipedia, Forbes, gamezone.com, Arcade Rage, PC Gamer ,