Showing posts with label music. Show all posts
Showing posts with label music. Show all posts

Thursday, September 3, 2026

Interview With Steven Strikker, Zodiack Grid Musician


By Netera Landar
 
“The thing I enjoy most is knowing that the folks attending are enjoying the musical experience and the way the songs move our emotions. Over time, you can see camaraderie and friendships building, and that is the most precious of all.”

---Steven Strikker


Steven and Bec Strikker are often in the audience during Austin Moores’ sets. The Angels let him know when singers are present so he can announce it during his shows. I took it a step further by asking Steven for an interview. I wanted to learn more about his interest in music, what he sings, and whether he plays the guitar.


The only way I could see Steven in action was creating an avatar in the grid he performs in. So off to the Zodiack grid I went, and I was not disappointed. I already knew some of the residents and felt very comfortable there. They even offered me a beautiful home so I could spend more time on the grid. 

Steven’s musical inspiration began when he watched a PBS concert featuring pianist Arthur Rubinstein. He wasn’t even five years old when his mother recognized his interest and enrolled him in piano lessons. For several years, he participated in numerous youth concerts, continued piano lessons, and learned to read sheet music, laying the foundation for his knowledge. The concert band provided additional training. 

Steven said that learning to play your favorite songs was done by repeatedly playing records. Today, you can search for lessons online for most of the songs you’re interested in learning.

“I continued participating in concert and stage band through high school graduation,” said Steven. “Stage band led me to take up guitar because we had an overabundance of drummers and a shortage of guitarists.”

Then came the formation of a rock band with the goal of performing at parties. After a few years of performing with a group in front of live audiences, the band took time to focus on establishing their personal careers and getting on track with their life goals.


When Steven began working in the new tech industry during the Internet's introduction, he networked with several other hobbyist musicians.

“I played in bands made up of fellow co-workers during the startup frenzy of the 90’s. I met up with a drummer looking to get a band together to play private parties, weddings in particular,” he said. “Eleven years of fairly solid experience was gained and enjoyed by all. The next leg of my musical journey was inspired by a friend of a mutual friend, and the pub band known as Midway was born.”

Steven has wonderful memories of time shared with Abe, Curtis, Dan and Dean. Midway represented over ten years of his musical journey. Today, he performs on his own with backing tracks. He admitted that he misses the synergy of performing with other musicians.

The following artists continue to motivate Steven: Johnny Cash for country music, John Denver for Folk, and Led Zeppelin for rock and roll. His previous focus on classical music has gifted him with an appreciation for all genres of music.

“The most influential time period for me was around the U.S. Bicentennial in 1976. I was fortunate to be able to attend quite a few concerts in the area I live in, around Detroit, Michigan, either at Cobo Hall, Joe Louis, Pontiac Stadium, or Pine Knob Music Theater during my youth, as well as later on,” he said.


I asked Steven how he learned about Second Life. He had been playing the PC game “Sims” with his daughter, learning to make furniture and clothing to bring into the game and share with the game’s fan base. When a fellow techie co-worker mentioned that he should be making and selling virtual items in Second Life, he began researching the virtual world concept created by Second Life. He joined in 2012.

Steven found Second Life’s music scene interesting and engaging. He was curious about how singers and musicians brought their music in-world, so he spent time in the Nashville region singing and playing his guitar in local voice. Avatars passing him on the sim asked each other if he was a new bot. 

He learned how to set up his home studio by asking DJs questions. They told him how to rent a stream and recommended software he could use to broadcast. 

“I use Mixxx for streaming because it’s simple, free, and meets all my needs, and Sparrow Industries streaming service is impeccable. I keep my setup simple, with everything just as I would for a wedding or a pub gig,” he said. “Everything is input into my Mixx software and subsequently to the region I’m performing at. As a result, I hope what I hear in the studio is quite like what is heard in-world.”

His first gig in Second Life was at the Merry Prankster, during open-mic nights. He then played regularly at Star Dancer’s club before moving on to OpenSim venues.


“InWorldz was a hot new thing, and I played there for many years at Paradise Piazza, and then again in Great Canadian Grid and Bridgemere grids at the same club, chasing it as both InWorldz and GCG shut down,” he said. “I’ve been performing at Zodiazk grid’s Hooligan’s night club for about a year now, enjoying it immensely.”

Steven enjoys OpenSim because the atmosphere is more relaxed; he doesn’t have to worry about earning tips to pay his monthly tier. He knows there are many talented composers and artists in what he calls the “Big City” grid of Second Life, compared with those in OpenSim. He wants to add to OpenSim’s entertainment lineup.

“The thing I enjoy most is knowing that the folks attending are enjoying the musical experience and the way the songs move our emotions. Over time, you can see camaraderie and friendships building, and that is the most precious of all,” he told me.

Asked what he finds challenging performing in-world, he said, “Sometimes I play what I call an unplugged set with only me singing, playing guitar, and occasionally harmonica, but I usually play with what most would call backing tracks of the songs I perform, minus the lead vocal and guitar parts that I play. Keeping time with backing tracks is a challenge because those musicians never miss a beat and always follow the structure of the song to a tee.”


Right now, he’s fine with a once-weekly performance schedule. It leaves free time for future real-life performances with a band at his favorite pub. He’ll keep it casual, so it doesn’t feel like his day job.

He attends the sets of Second Life and OpenSim singers who inspire him with their talent. He named a few that he admires and listens to regularly, and he said there are many more. On his list are: Max Kleene, Noma Falta, Mikie String, Effinjay, Anderson Parkes, Marqs DeSade, Austin Moores, and Ms. Natalie.

Who has supported him along the way? According to Steven, everyone. His audience, friends, and family alike. 


“The time you have taken to interview me is part of that support, as well. My partner, Bec, devotes substantial time and effort to creating and managing everything from my set to scheduling, as well as inspiration for new songs to learn. I greatly appreciate that.”
 
Check out Hooligan’s on Zodiack grid. Use OpenSim Firestorm.

hop://zodiack.net:8002/Laredo/129/158/23
 
Netera Landar
 
Other Grids 

Monday, December 23, 2019

Commentary: Top Ten Videogame Music Tunes


By Cyfir

Most gamers have an opinion about what their favorite video game music is and in this article I will list ten of mine. Of course, you may not agree with this list, but music and sound in general are always a subjective experience. This list was compiled from games that I’ve played and owned. So if you don’t see your favorites here, that’s probably why.

---

10. Wave Race 64 [Nintendo 64]

https://www.youtube.com/watch?v=rz9eYvuZOYg

Let’s be honest, the music in this game is a big reason for why it’s so memorable today. It’s mellow and fits perfectly with the gameplay and aesthetic of the game.

9. Streets of Rage 2 [Genesis]

https://www.youtube.com/watch?v=VXQzyVy9fYM

Just listen to the opening theme of this game and you will know why. This game is widely regarded as having great music and I would tend to agree.

 8. Guilty Gear XX Accent Core [PlayStation 2]

https://www.youtube.com/watch?v=LKJ9AVrpM9s

I just recently picked this game up. There are other versions of this game but this is the one that was available at my local retro game store. I may not be a big fan of the final boss, but I am a fan of her theme song. It’s not often that I fire up a game for the first time and am immediately blown away by the music, but it happened with this game.

7. Metal Gear Solid 2: Sons of Liberty [PlayStation 2]

https://www.youtube.com/watch?v=QvEDSkK3GQU




Hideo Kojima is known for making games which play out like movies, and the soundtrack in this game definitely makes you feel like you’re playing a movie. It’s one of the first games which made me feel that way, and the opening track is still great.

6. Sonic the Hedgehog 2 [Sega Genesis]

https://www.youtube.com/watch?v=jl6kjAkVw_s

I could have put the original Sonic the Hedgehog here too but I believe that the second game in the series is where everything came together both gameplay wise and musically. 



5. Super Mario 64 [Nintendo 64]

https://www.youtube.com/watch?v=Bx6nOkdeNKs

I played this game so much as a kid that the songs are still stuck in my head, forever resurfacing and playing. I’m not complaining.



4. The Legend of Zelda: Ocarina of Time [Nintendo 64]

https://www.youtube.com/watch?v=N3OZoErzJg0

I might actually make some people mad by putting this game all the way down at number 4 on this list. While this game is a favorite to many, I actually have a love/hate relationship with it. However, there’s no denying that the music for this game is widely regarded as some of the best music that Nintendo has produced. There are many songs in this game that are unforgettable.

3. Final Fantasy IX [PlayStation]

https://www.youtube.com/watch?v=jaGz7rkPd54

I’m not an RPG fan at all, but there’s something about this game that grabbed me. The characters are just great. The music also helped. Sure, there are other Final Fantasy games with similar music, but this is the one I played and still play.

2. Rocket Knight Adventures [Sega Genesis]

https://www.youtube.com/watch?v=dNb9_JuHjAk

From the moment you start up Rocket Knight Adventures, the action never stops until the end and the catchy music doesn’t as well. This is one of the better looking Sega Genesis games and one of the best sounding as well. I’m still amazed by how many sound channels they were able to utilize in the compositions on a system that was made in 1988.

1. Night in the Woods [Multiple Platforms]

https://www.youtube.com/watch?v=4ZlHxcklOc4

The music in this game takes my number one spot for just how incredibly haunting it is, and I don’t mean that in a bad way. The compositions will stay in your head long after you’ve finished playing it. Unfortunately, the brilliant composer of these tracks is no longer with us for reasons that I will not get in to due to how complicated the unfortunate situation was, but his music will live on in this masterpiece.

---

So those are my personal top ten video game soundtracks. I do find it a bit interesting that I ended up choosing games from only a handful of systems. I didn’t plan it that way but it probably has to do with the systems that I grew up with. So what are your favorite video game soundtracks? Did I miss out on an obvious choice? Sound off in the comments below!

Wednesday, October 2, 2013

The Odd Ball's First Event in Inworldz

By Bixyl Shuftan

On Sunday Sept 29, Tuna Oddfellow and Shava Suntzu launched their first performance of the Odd Ball in the virtual world of InWorldz. The event took place just after Noon SL time and InWorlds time. Jana Kyomoon performed live music for the crowd.


In the moments before the show started, Tuna and Shava's club looked much like it had when I was there a few days earlier, save for the piano where Jana was playing, and the huge magician's hat that's been the center of every Odd Ball I remember. A number of people showed up, sometimes one just after the other, "hope you don't mind me landing on your head." Some had longtime experience with InWorldz, others had shown up for only their first time today.

Then Tuna announced the start, "Welcome everyone to the first ever Odd Ball in InWorldz." And then things began to take shape. First the club vanished and the floor turned psychedelic shades. Then all around us, the sky turned kaleidoscope colors. The Odd Ball was back, and it was just as trippy as before, "it's a carnival ride for the mind." "Sure am glad I not did drugs in college. I wouldn't know what is show and what isn't."

Shava tried to explain the way the special effects worked, "The theory is that your brain's wiring for estimating space is being tricked into reframing the frame of reference, as though you were on a carnival ride, or as though you had entered a vaulted space like a cathedral or domed space in a big building, or were looking off a mountain top. There's a moment of a feeling of pure awe that our brains give us when we can't compute a space like that, left over from the reward our brains give us in childhood when it's so important that we master spatial relationships in play. That's our theory."

A few people had a little trouble with the sound, but not usually for long. And it took a while for some to get dancing with the animations in a whole new Grid. And the psychedelic colors had an effect on some people, "Oh my God, I'm getting dizzy." "Wow, couldn't find my mouse pointer for a sec." "Ohh this iss grreeaat." "Hey, try moving around in this." But everyone had a great time there. "If you know me in SL," Tuna told the audience, "please friend me here. If you know me here, please friend me here.- it's really that simple."

Tuna was happy that he was able to have the Odd Ball so soon after closing it in Second Life, "It took me years to deveiop our show. I am amazed we recreated it in days." "I'm surprised you got it up and running this fast too," another responded. Shava told, "We got it all working, you have no idea how hard Tuna was working on this this week! And Quadrapop has been so helpful and so many folks here too!"

People discussed what they had done here, "I think after 4 years I've got more stuff here (smile), certainly got a better avi." "Well, I could have never built Replicant City on SL. So that is a tremendously good trade-off." "With the exception of the shoes and hair, everything I'm in is either self made or uploaded from samples online I found." "First thing I did when I got here, made an RLV collar. (grin)"

People also discussed what others were doing in Inworldz, "Have you seen Wizard Gynoid's experiments with linkage geometry here? 80,000+ linked prims ROTATING!" "Here we can actually have single-object mega starships. Not to mention single-object ocean sailing ships."

Eventually, the hour was up, and the show was over. The triply effects soon faded, and the club was back, "Well folks, we've come to the end of another Sunday Odd Ball! We'll be back tomorrow at 6pm with more tripped out brain candy." "Thank you for the music that was awesome." "YEEEEAAAAAAAHHHHH TUNA!" "Really do appreciate your support," Jana told the crowd, "and again a BIG congrats to Tuna." "Great time everyone and WELCOME TO INWORLDZ TUNA & SHAVA!" "Kewl show & really nice people doing it."

Shava commented, "So many people we know were already here -- both worlds or you know, we've been dual citizens three years. But a lot of folks came over first time from SL just for today and probably more for tomorrow's show. We do two shows every month with Jana this time of month, and we didn't miss them just because of this." There would be another show scheduled for Monday at 6PM Pacific/SL/InWorldz time. "This is only the beginning," Tuna told the crowd.

Before the crowd dispersed, Quadrapop handed me something: a "Wingless" anthro Fox avatar. I could look foxy again! I had to change the color of the hair, but there was no arguing with the price. Finally a foxy look.

As it turned out, there was an event in Inworldz just after the Odd Ball. Bain Finch and Panza Elde from the Relay for Life were there at a dance party, and invited me over. And earlier, there had been another. "Bixyl, you missed the fun this morning," Panza told me, "Sailing event. I ended up on the rocks." "Ya, you missed Panza's driving," Bain mused. The dance party had a number of Tinies there, some from Raglan Shire, which has a presence in Inworldz. I was also told that in the past week. a large number of residents from Second Life  had come over, notably content creators.

There was other thing I noticed. Lag was less in Inworldz than in Second Life. At least this was my experience with an older computer. I also didn't crash any. A few residents from the Odd Ball did seem to have some problems, though. SO the switch wasn't an improvement this way for all.

"Thanks for being our Tunaverse – can't have a consensual hallucination without the consenting!"

Bixyl Shuftan