Other virtual worlds outside Second Life, Minecraft, Multiplayer Online Games, and Game Reviews
Sunday, January 22, 2017
Game Review: War Thunder
Bixyl Shuftan
Most gamers are familiar with the popular "World of Tanks" game in which players are in two teams with each operating a World War 2 tank and shooting at one another. Less well-known is War Thunder, by Gaijin Entertainment. The game is similar in that it also involves WW2 style combat, but the game is a bit more detailed. Unlike "World of Tanks," players can fly aircraft in addition to driving tanks and other combat vehicles, and there are plans for naval vessels. So the action can take place on land, sea, or air. Like "World of Tanks," the game is free to play, but there is a "Premium" level, but here it allows players to play certain vehicles basic players can't yet.
When the game first came out in 2011-2012, it was an air battle game. Players start out with pre-war fighter biplanes, three among the following nations: United States, Germany, Britain, Soviet Union, and Japan. Unlike "World of Tanks" in which players can only bring one vehicle in the battlefield during the entire battle, players can bring in another if the first is destroyed. After the destruction of all airplanes, the player can only observe or leave. Through capturing areas, destroying opponents, and destroying ground targets, players earn research points and silver lions. Research points are used toward researching both improvements on your vehicles and researching another aircraft on the tech trees of each nation. Eventually, you can get more advanced fighters, fighter-bombers and bombers, and eventually Korean-War era jets. Silver Lions are used to purchase the parts and eventually more aircraft. When you get more aircraft, you have the choice of either getting another vehicle slot or assigning it to one of your existing ones. Assigning it to one of your existing slots cost Silver Lions. Getting another vehicle slot requires Gold Lions, which are difficult to get without buying them with real world currency. Each additional vehicle slot per country is more expensive than the last. Once every 24 hours when the player logs back in, they get a random bonus for either research points or silver eagles that has to be applied within two days. If they log in every day, every five days comes a group of bonuses, or perhaps a chance to try out a premium vehicle for an hour. You can take a plane out for a test flight before buying it to see how it handles.
There are three types of multiplayer battles. The basic one or "Arcade" is the easiest with players able to respawn, using a different plane in your slots. "Realistic" is more difficult as the plane will be a little more difficult to control, such as being easier to stall, and you cannot respawn once shot down. In "Arcade," when your plane runs out of ammunition or bombs, you just need to wait an amount of time before you reload. In "Realistic," you have to go back to your airfield and land to reload. There is also the "Simulator," which I haven't gotten into much. On any level, making tight turns can sometimes cause your vision to black out due to the G-forces on your pilot's brain. Both "Arcade" and "Realistic" have a small"radar" window in the upper right that keeps track of where your teammates and opponents are, as well as the bombing targets. On the upper left is your speed, altitude, engine temperature, and how many bombs how have left. the lower left shows how many small ground targets are left, and when your plane starts to take damage, a small picture of your plane will appear, showing what's been hit and how badly.
What battle a player is matched into depends on the level of the planes he has in his slots, so one doesn't end up hopelessly outclassed or in a plane that outclasses everyone else. If your plane has one or more gunners in addition to the pilot, the computer will automatically control his firing, unless the player chooses to take control of the gunner himself. Planes do not have hit points the same way tanks in "World of Tanks" or ships in "World of Warships" do. Instead, the engine, wings, body, stabilizers, etc. take damage separately. If a major part is destroyed, the plane is going down.
Each battle has a different kind of mission. Airspace domination battles are simple as it means the planes of one side keep the air space marked clear of the other side's planes. Airfield domination battles are trickier as they involve capturing one to three airfields, doing so by landing one's plane on them and holding it for a minute. Unfortunately for the pilot, the landing and capturing makes them vulnerable to a strafing run by opposing fighters. In bombing missions, you have to take out three enemy factories, and then the enemy airfield. Some missions will have AA guns and convoys of ground vehicles. fighters can, with difficulty, take out the latter and the unarmored ones of the former. Bombers can take both out if the bombs hit close enough. Carrying larger bombs means fewer drops, but each will have an easier time taking out AA guns and vehicles, and cause more damage to factories and airfields. In some missions, there are also enemy ships to contend with. They can be dispatched with bombs, or a torpedo if you have a torpedo bomber. On the top of the screen, a bar with one side red and one blue keeps track of which side is winning, both sides getting shorter depending on the progress in the game. If the line is mostly red, your side is losing.
After the battle, your score and your place on your team's side is displayed, followed by any parts and vehicles you've finished researching. You can choose new priorities of research and purchase researched parts. You also get a number of crew skill points on your aircraft, depending on how well they did (planes that didn't take part get no bonus). These points can be applied to piloting skill, gunnery skill, skill of any other gunners, pilot's G-tolerances, etc.
Different planes have different tactics. The Mistubishi "Zero" fighters are highly manuverable and are best in a circling dogfight. The American "Thunderbolt" in contrast is less so, but can handle steep dives and can climb well. And don't forget to keep an eye out for what's around you. Pilots concentrating on trying to shoot down the plane in front of them can easily not be aware of the guy sneaking up from behind, until it's too late. Bombs can also be given a time delay, which can help a bomber escape a blast when making a low-altitude run, or give an enemy fighter close on their tail a nasty surprise during a chase at treetop level.
In 2014, War Thunder introduced tank combat, starting with Russian and German tanks, and later on adding American and British tanks with Japanese ones currently available only to premium players. The vehicles look more detailed than their "World of Tanks" counter parts, and those with more than one cannon such as the American Lee And Russian T-35 can fire multiples of them. When your gunsight is in front of a friendly, it will turn blue. When targeted on an enemy tank in a spot it has a decent chance of penetrating, it will turn green. When the chances are iffy, it is yellow. And when it's red, the shot has a poor chance of doing damage. The results of hits show in a pop-up display in the upper right.To help players get around, a minimap of the area is in the lower right. The lower left will show if your engine or gun is damaged, and the number of uninjured crewmen. When you score a hit on someone, a brief display appears in the upper right, showing where you hit and if it damaged anything.
With the hills and drops, it's possible for a vehicle to end up upside down. The player can call for assistance for a teammate to try to pull him upright. Hits on a tank can injure crewmen or damage equipment, the former meaning the tank can't shoot or drive until another crewman takes their place, and the latter meaning the tank has to either stop for repairs right away, or move slower and shoot slower and less accurately until the player stops and enacts repairs. Once the number of uninjured crewmen falls to one or zero, the tank is out of action. The tank can also be blown up by a hit to the ammo supply or fuel tank. After three tanks are used up, the player can no longer respawn, even if there's a fourth tank in the country's spaces.
There are also self-propelled anti-aircraft guns, which spit out high rate of fire, but have little chance of stopping all but the most thin of armor of enemy vehicles, such as other anti-aircraft or some tank destroyers. Many tanks also have machine guns. While AA guns and machine guns can't destroy a thickly-armored tank, they do count as making a hit, so if another player destroys the tank later, they get credit as having made an assisted kill. But one other difference from "World of Tanks" is that crew members are clearly visible in AA vehicles and certain tank destroyers. This means a machine gun attack, or a high explosive round, into an exposed area can really hurt.
At several points in tank battles, players will get the chance to switch to an airplane for a few minutes, either a fighter-bomber which can damage or destroy tanks, or a fighter which can take out opposing planes. Anti-aircraft guns and machine guns that can aim into the air can fire at them when they get close enough. It takes several AA and machinegun hits to destroy a plane, though if it crashes the player who damaged it gets credit for the kill. Taking out a plane with a tank round would be a difficult feat of marksmanship, but most likely end up taking it down. Tank missions, at least in arcade mode, are just one variety, to occupy one or more designated points.
Like the planes, different ground vehicles call for different tactics. Light tanks are built for speed, but not going toe to toe with heavier armor. Heavy tanks are built to take and give punishment, but as the saying goes "there's always someone stronger" and a lucky shot to the turret ring will still hurt, if not take your tank out. Medium tanks can handle both roles. Tank destroyers are best when on the defensive, and when outflanked are vulnerable to blows from the side. Anti-aircraft vehicles are great for taking down enemy planes, and can damage or knock out enemy vehicles with thinner armor or open areas if they get a lucky shot from behind, but are not built to take much punishment. Both tank destroyers and AA vehicles are at a disadvantage from tanks in city combat. And if a shell hits armor at an angle instead of head on, it's less likely to penetrate.
For certain accomplishments, such as getting a streak of three or more opponents before getting clobbered, blowing up the guy who got you earlier, or capturing an area, you get extra silver eagles and possibly more research points. For destroying a certain number of opponents during the course of your virtual campaign, you will be awarded insignia and artwork, which can be affixed to your vehicle as labels. You can do a little mix and matching with the artwork. It is possible to put a decal meant for an Axis aircraft on an Allied tank.
Naval combat is currently under development, and for now available only to Premium players. But these are not the battleships and cruisers of "World of Warships." All that's available now are small ocean craft, such as American PT boats and German E-Boats.
Although War Thunder is a multiplayer game, and you can fight alongside friends, I've personally found it more difficult to team up with my Second Life friends there. So when we feel like a round of tanks together, we usually hit World of Tanks. This to me is War Thunder's greatest flaw. But once a group of players gets in and can communicate by voice to coordinate their actions, that makes a clear difference in gameplay
It's also notable that War Thunder pulls something every April Fools. Last year, it was a pirate ship battle. Probably their most memorable prank was the "My Little Pony" air battles on April1, 2013, with flying colorful ponies with jets and rockets strapped to them, firing rainbow lasers.
Aside from a lucky picture from when I took a test drive of a T-35, I never could get screenshots of the game. So most of the pictures here are from films on warthunder.com.
Still, if you feel like a good round of air combat, or want a round of tank combat that's a different style than "World of Tanks," War Thunder is certainly worth a try.
Bixyl Shuftan
Friday, December 30, 2016
This And That: WoT's "Tankmas" and Swedish Tanks, War Thunder's Official Release, Rust Junks XP System, WarFrame, and Astroneer
By Bixyl Shuftan
Although my focus has been on Second Life, I've been hearing about a few developments in gaming. Some of my Second Life friends have been playing a new MMO game a lot, a new one in development caught the attention of a few, and there's been some developments in a few old favorites."World of Tanks" is going through it's yearly "Tankmas," with some goodies for it's players. For fun, this includes a tree and a snow tank players can decorate. They can get decorations by performing missions, and can level up their trees and snow tanks, getting a reward for doing so such as discounts on certain tanks or female crew members. There's also a new nation available: Sweden.
The Swedes were neutral in World War Two as neither Nazi Germany or Soviet Russia felt the risks of trying to conquer them were worth the rewards. The nation had it's own line of tanks, originally inspired by German designs but eventually finding it's own path in armor. Players have two lines of tech research: tank destroyers and a mix of light, medium, and heavy tanks. Rita mariner, one of the top tankers that I know of in Second Life, called the Swede tanks a mixed bag, some great, some okay, and some that she felt were just target practice for the opposition. But in addition to the Czech tanks that were introduced a few months ago, they do add to the variety of tanks (and spending more money for garage space).Source: worldoftanks.com
War Thunder hasn't gotten quite as much attention among my Second Life friends as it's more difficult to team up, but I've still been hearing about developments. Some months ago, they introduced then expanded the list of, British Combat vehicles. This left Japan as the only nation in the game with airplanes only, but not for long. Japanese tanks are currently in development, currently available to those as part of the "testers team." An update in the mechanics in the game now allows for hydrolic suspension in certain vehicles. Also in development, naval combat. The first vessels won't be the destroyers, cruisers, and battleships of "World of Warships," but small craft such as PT boats. This means the game will eventually cover land, sea, and air.
With these developments, on December 21 the director of the game announced that "we have completed all the goals we set for ourselves in the early stages of development" and the open beta testing of the game was concluding after four years as the game was being officially released.
The road to release for War Thunder has been a fantastic journey, packed with development, we have from the outset been active in development and content heavy in regular updates to the game. Our commitment to the game has provided players with millions of hours of passion filled gameplay and we have gained many, many players as well as the veterans who have been with us from the very beginning. To all our fans, we sincerely thank you, we are so grateful for the continued support of our project and look forward to your continued support into the release.
We will continue to develop the game we all know and love but you won’t be seeing the same major changes in direction we have all been part of throughout the testing, gameplay and core mechanics can now settle down and we can at last concentrate on giving the game the polish and content it deserves. Additions will continue, there are still many military vehicles that can be included, our mapmakers will still create wonderful vistas and beautiful scenery to wage war in, of course there are still exciting features yet to be added - such as World War mode, new nations, new tournaments and more.
It’s been a pleasure to provide you, our players, with such an already filled out battle simulator and we look forward to even more happy times together as we continue to tread the path of the warrior.
Source: warthunder.com
When we last looked at the survival game "Rust," they had just introduced their experience, or XP, system. But not only did a number of players complain about it, the development team soon came to the conclusion the system wrecked the feel of the game as an open sandbox with exploring and random encounters and turned it into a grinding slog. So they got rid of it and put in it's place a "component system."
Players are able to build all items from the start. But some things require additional items to make. So when you go around smashing barrels and opening crates, you'll find items such as road signs, pipes, used propane tanks, tarps, and sewing kits. The sewing kits are needed to make clothes beyond the basic burlap coverings, such as pants and t-shirts. For the shoddy armor made from road signs, naturally you'll need a few of the road signs. Pipes are one of the items needed for shotguns, and so on.
You can also recycle the metal and cloth items you find in the recyclers, that one can find in the warehouses across the island. Just put in the items and a little wood, and press the green button. Tarps are made into cloth, metal parts into low quality and high quality metal. It you throw in tools and clothes, you'll get back half the metal it takes to make it.
While you can still find lone barrels around the island, you can also find them, along with crates and food boxes, on new junkpiles, which appear around the landscape. You can also find oil-bearing barrels on them sometimes, which means you don't have to make long treks to the oil storage facility or airport or kill a critter to make a little fuel, or make a trip to and use an oil rig which in itself uses up fuel.
With players able to get metal and oil easier, I wondered what the catch was. As it turns out, an old nemesis from Rust's earlier days is around a lot more: radiation. It had appeared earlier, but was in a few small areas that could be easily avoided. This time, it's encountered more frequently. While the oil storage area is still rad-free, other places I've been in so far will start the Geiger-counter ticks. At least the water treatment plant was only half-contaminated. There are also small power stations around which while having oil drums around also have radiation hazards. This means the radiation pills you occasionally come across are going to come in handy to avoid poisoning, in addition to the radiation suits you'll occasionally find. The downside, they're not going to provide much protection against bullets and blows. Plus most players will prefer wearing something else. You're going to need to save space in your inventory for your clothes when switching to the suit. Which means your forrays into the ruins have gotten more complicated and less rewarding. On the plus side, in servers with more and hostile players, you may have less competition.
Source: Rust Devblog
So what's new that's gotten the attention of my Second Life friends lately? Two games come to mind. One is Warframe, a first person sci-fi combat MMO game. In the game, the player takes the part of a "Teno," a warrior in a faceless biomechanical suit or "Warframe" whom has been reawoken after ages in hibernation to combat the Grineer, an army of clone soldiers trying to take over the Solar System. Players have a choice of what kind of fighter to be, as well as a choice of ranged and melee weapons. Beyond the turorial mission, from what I have heard missions are all multiplayer with no solo fighting, with some story and plot involved as one goes on.
I personally haven't had much experience with the game as I found it difficult to "get," and before I could meet up with Skylark Lefavre and Pagan Sunburn whom are fans of the game, the game fouled up while updating. My friends have had similar trouble, to the point of occasionally calling the game "Glitchframe." So unless someone does a reader submission, there may not be much more to say about Warframe.
Another game that's gotten attention of my friends is "Astroneer." This game, still in Alpha, is in it's very early stages. Players take the part of an astronaut stranded on an alien planet trying to build a base, trying not to run out of oxygen. The game is somewhat similar to "Space Engineers," but is more cartoony, simpler, and no PvP option so far. Players can get together to work on a single base. Thankfully, some needed materials are slowly renewable, but things are complicated by occasional sandstorms.
"Astroneer" is very new, so if you get it, expect some changes as the game goes on. The game is currently available on Steam.
That's all for now in gaming.
Bixyl Shuftan
Wednesday, December 28, 2016
Adventures in Tyria, A Look at Guild Wars 2 And Legendary Weapons
By Grease Coakes
When I bought Guild Wars 2 a few years ago I was pulled in by the immense world that’s Tyria. Being a steady player staying up to 3 or 4am some nights playing pvp or doing dungeons has brought me a long way.
I highly recommend this game as now you just have to pay for the heart of thorns expansion as the base game is free. However the way Guild Wars 2 makes it’s money is with gems and people buying the expansion. Another name for GW2 is fashion wars as you can buy outfits or accessories with gems you purchase with real money. Or you could buy gems with gold earned in game.The classes you can play as such as Mesmer,Elementist,Necromancer who wear light armor. The medium armor classes are Engineer,Ranger,Thief. The Heavy armor classes are Guardian,Warrior and now with the expansion Reverant which is a mystic warrior which can use the mists to bring him power.
Mesmer can make mirror images as his images attack for you and confuse foes. Elementlists harness the four elements to attack or heal with water. Necromancers use death as magic to bring foes to an early grave.Engineers use gadgets and guns to blast enemies. Rangers like hunters in wow hunt with bow and arrow and have an animal companion to hunt along with them. Thieves have low hit points but can attack with stealth and do heavy damage with daggers and pistols.
The Heavy classes are Guardian which is like a Paladin smiting with holy powers. The Warrior is the tough mace swinging solider.
Each class can use different weapons such as pistol or sword. Every weapon gives different attacks 1-5 on your keyboard. If you decide to give Guild Wars 2 a try, play around and see what character and weapons work best for you.
Also for the new expansion there are elite classes you have to get hero points to unlock. Chronomancer for Mesmer and Tempest for Elementlist. You have to gain hero points to unlock the elite classes.
In the game there are crafting professions such as Chef, Huntsman, Artficing, Weaponsmithing and more. They can make goods, such as food and dyes for chefs, melee weapons for weaponsmiths. But crafting professions were also needed to help make something which has been a tremendous source of pride for me.
If you've met me in Second Life lately, you might have seen my fliptitle which says “I have Rodgort the Legendary Torch.” You might of wondered what that means. There are legendary weapons you can attain which isn’t just soulbound to one character. However it takes a long time and lots of the in-game gold. There’s a list of them here on the bottom of the page https://wiki.guildwars2.com/wiki/Rodgort. One of them Rodgort happens to be the one I have that Cat Mage now has (my Mesmer).When you forge a legendary it’s useable by ANY of your account characters. So long as your character can use whatever legendary weapon. For example my Mesmer can use it, but also so can my human ranger.
Another bonus to having a legendary weapon on top of having wonderful visual effects is the fact that so long as you’re out of combat you can change the stats to whatever you choose. If you want more hit points pick solider. If you want more condition damage and precision pick viper. Equipment such as armor and weapons have stat combos. If you want to change stats you have to unequip your legendary weapon and click select stats. It’s fun to experiment to see how Viper or Assassin will change your damage or boost your armor.
You might be asking “Grease how do you get a legendary weapon?” Well it took a LOT of work. And a lot of gold. When you first start the game you might want to start exploring and practice playing at one class or try another class and like that better. One of the things you need for any legendary weapon is the gift of exploration. You get that when you explore all the maps of Tyria. The new legendary weapons such as Nevermore you need to explore the new areas in the Heart of thorns expansion.
Also dungeons and PvP. You can get free weapons and armor through dungeon tracks. The eight dungeons offer weapons and armor and specific to each dungeon. The weapons and armor have stat combos. So it very possible before you even hit 80 which is the max level to have exotic or orange gear.
PvP is very harsh. Overwatch is a fairy tale compared to how hard and intense Guild Wars 2 PvP can be. HOWEVER. You can get clovers and weapons and armor for free if you stick to it. Mystic clovers you also need for legendary weapons. It’s easier to get them through PvP but slower and cheaper then taking chances with the mystic forge. You also receive tomes of knowledge through PvP.
But don’t throw all your time into PvP though. Once you hit 80 you can do dungeons and get gold along with lots of low level weapons and armor to salvage for magic find. Over time magic find gets higher so you find better armor and weapons and also materials such as vicious claws that you also need for legendary weapons. Dungeons are easy once you get the hang of them.In order to PvP on the dungeon tracks you have to complete the story mode of whatever dungeon. For example the first dungeon story mode I unlocked was Honor of the waves. When you first start Citadel of Flame is already playable. That offers berserker gear which has power precision and Ferocity. Most players use this gear for the highest damage but it makes your character fragile as well.
Also something you can complete is a title called dungeoneer which offers you ascended (pink) accessories for free. Each dungeon has the weapons and armor sets you can unlock through completing the dungeons giving you tokens for whatever dungeon. When you unlock ALL of them you receive an accessory on the house. Two of them have healing stats. Two of them have assanin’s stats for high damage. The other two are solider’s for tanking. The last two are carrion for condition damage. Such as fire burning an enemy or a sword cutting someone making him/her bleed.
When you finally grunt and get all the dungeons you not only have those eight accessories for free. You also get the title of dungeoneer AND a large treasure chest.
While you get these armor and weapons you might not be using you can salvage them into ectos which (surprise) you need for a legendary weapon AND sell for decent gold. When you get dungeoneer you can keep using tokens for gear just salvage on top anything else you find in dungeons.
Also to get legendries, you have to get gifts from professions. For example for Rodgort I need Chef and Huntsman to create gifts to combine in the mystic forge for your weapon. Not only that it was costly in gold to get the materials for the gifts. You also had to spend gold to bring your crafting profession to a high enough level to create the gift. Sound expensive? Yes it was but worth it as my Mesmer walks around with fire foot prints now.
I hope this helps anyone looking for a new game to play to suck you in to goof off and play on your days off. Also once you pay for the expansion THERE’S NO MONTHLY FEE. Whether you play around for free with limited options or buy the expansion Heart of Thorns of HOT for short. Arena Net doesn’t charge you a subscription fee. Feel free if you see something you like to buy with gems (from real money) or gold within game traded for gems.
Bring yourself to Tyria for a grand adventure I know I have. There’s also guilds to join to share your adventure with others who might share in your interests and you might get lucky as you might also talk with people also from Second life. In fact I’m working on a second legendary called the Bifrost a rainbow staff. https://wiki.guildwars2.com/wiki/The_Bifrost Who knows you might run into me in this fantasy/steampunk massive RPG.
Grease Coakes
Friday, November 18, 2016
Game Review: Overwatch
By Grease Coakes
Blizzard entertainment has been around for a long time from the days of Warcraft to World of Warcraft and also Starcraft. Not a company to be lazy and bet everything on their cash cow, recently they came out with Overwatch: a first person shooter based on the game Team Fortress 2.In TF2 you select a player such as a solider or a Heavy to take out the other team. To push forward a payload or capture a point. One team defends while the other attacks. Overwatch is very much the same game however it offers over twenty different roles to play. And unlike TF2 there are also women characters, not just men, to shoot and kill the other team with. Each team red and blue has six characters per side. You’ll see graphics to the side saying that’s there’s no tanks or too many snipers.
The characters are split into four groups to pick what role you wish to play. Attack does heavy damage but can only take a few hits. Defense is excellent at holding a point and slowing down the enemy advancing. Tank is there to take the hits for you so squishy characters don’t die. Healing/support is how is sounds to offer healing to tanks and extra attack. With the exception of the mech D Va, all characters when they hit zero hit points die. D Va gets ejected from her Mecha tank and gets a second chance to keep fighting with a pistol and low hit points.In addition to brighter graphics and better voices each character has an ultimate that continues charging through death. So if you’re playing as Mcree a wild west gunslinger and die when your ultimate is at 99%. When you revive your ultimate will problary be 100% Over time when you block damage, heal, do damage and kill other player characters your ultimate builds up. An ultimate is something you want to fire off to change the course of battle. Mcree’s ultimate is him saying “It’s High Noon” in a western drawl and everyone he sees he shoots down dead. Mei’s ultimate a Chinese woman in an arctic snow suit is a blizzard which freezes enemy players. She shoots ice shards at long range. Her ice walls keep enemy players away and blocks damage. She’s a good defensive player if you want to play enemies off your point.
The sounds are much better with various voices that sound like professional actors with voices saying things such as “Love D Va!” Or Lucio a music loving healer will yell out “This is my Jam!” Another voice that will stick in your head is Reaper doing his ultimate when he says DIE DIE DIE!The graphics are cartoonish but also bright and colorful. Even though the game is the same every time you play, each game tends to be different as you play at different locations. There’s also lots of variety in the twenty plus characters.
What the designers changed recently is that in quick play you can no longer have more than one of a certain character. Which means if I grab a D Va character as a tank someone else who wanted to be a tank could be roadhog or pick a Tracer to be offense instead. I guess Blizzard wanted to stop two of the same character so the other team wouldn’t over specialize and beat the other team. So when you master Solider 76,you can always master that defensive player Junk Rat with shoots bombs that bounce around and blow enemy players to dust. Or why not Pharah who flies and shoots rockets?
As you play you gain experience per match which levels you up. It’s not like a RPG though. You don’t get more hit points and new spells. Instead you get a loot box every level. The loot boxes give out skins for the various characters, voice lines, sprays and coins to buy what you want for your favorite characters. For example I bought an earthen skin which is a deep green for Mei so she looks more masculine and not so girly. So your level of 50 might look impressive on screen. However that won’t stop a level 3 character shooting you down as Hanzo. Hanzo is a defensive player who is a sniper who shoots down foes with his bow and arrow. Level doesn’t mean anything as you play.
For the price of 40$ Overwatch can be yours as an excellent first person shooter. Blizzard has taken the idea of Team Fortress 2 and brought it to the next level of playability with great voice effects, the option of spray painting on walls and more. If you’re new to shooting games there is a tutorial so you’re not thrown into the game and you’re clueless as other players shoot you down. Also an option to fight AI enemies as well as a practice area.
If you’re thinking like Mcree that it’s high noon and you want to shoot some outlaws, Overwatch might be the game for you.
Grease Coakes
Wednesday, October 5, 2016
Game Review: Far Cry Primal
Introduction
Until
recently the Far Cry games have been set in the present day time
sequence. This time,
Ubisoft – creator of different games , has decided to set the Far
Cry game into the Stone Age.
It’s
around 10.000 BC, a time when humankind has just
began to settle into the world. In these
times, it was survival of the fittest that ruled the world back then.
Story
and Gameplay
It’s
10.000 BCE and humankind is on the brink of extinction. It’s
the end of the Ice Age and the beginning of the Stone Age. To get
higher in the food chain, humans need to find a way to conquer the
elements and their surroundings and battle against predators and
other animals.
In the
game you take on the role of Takkar, a caveman warrior, who will do
everything to keep his tribe, the Wenja, from getting attacked by the
two other tribes. The Wenja, the tribe that Takkar, the main character is part of , are
also known as “Soft Bloods”. They have traveled “many suns”
prior to arrival at Oros. The Udam are known to be “Flesh Eaters.” This means they are
cannibals, because they think it will make them stronger by doing
so. The Izila are known as “Sun Walkers”. They are more of a Aztec-like
tribe. They worship their High Priestess called “Batari.”
Takkar
needs to find materials in the world to craft his own weaponry and he
will need to conquer the other two tribes in order to save his tribe
from extinction. Not only for weapons he needs to find resources,
also for upgrading his village and to get more villains.
Becoming
the Beast Master !
During
your quests in Far Cry Primal you will encounter many predators like
: wolfs, bears, hyenas, sable tooth tigers and other animals that you
can tame when you have the skills.
Taming an
animal is not so difficult. You just make bait ( made from meat ) and
then throw it near the animal. It will come and eat from the bait and
then you must slowly ( really slow ) approach the animal and then
keep the button pressed that is indicated to tame the beast. Once the
circle is full white, you will have tamed the animal in question.
The first
animal that you will be able to tame is a white wolf. Once you have
that one, you can tame other animals. For the bigger animals, you
will need more skills and more experience.
Once you
have the sable tooth tiger, other predators will not attack you any
longer. There are
up to 17 animals to tame in the game. Once you
have all of them, you can move on as well. But once
you have the sabretooth tiger, it will give you a lot of power to
attack enemies.
Gaining
experience points in the game
Every
animal or enemy you kill will give you experience points.This will
allow you to level up and gain skills. With those
skills you can do another ability within the game.
Healing
yourself and your beasts
When you
get hurt in the game there’s a little health bar under the
mini-map. When it
gets low you are in danger of dying. To help this you can heal
yourself by pressing the assigned button or keystroke. You will see
Takkar either eat a piece of meat or stretch his fingers or getting
an arrow out of his arm. This will
get your health bar full again.
Besides
that, when you have tamed animals, you can heal them too, by giving
them a piece of meat. It will restore their health as well. You can
also pet your animal to make it happy again.
Day and
Night Cycle
There is a
Day and Night sequence in the game. When you
choose to sleep, it will ask you till when you want to sleep : until
the sun comes up again or when the sun goes down again.
At night,
some predators will be more aggressive then when they are in daytime. Be aware
of this fact when hunting down animals! This fact
makes it harder for Takkar to hunt animals during night time.
Graphical
detail and open world
The
graphics of the game are really amazingly realistic. In fact,
the whole world is so realistic that you wonder how they could
actually recreate it for this game.
It’s a
open world, which means you can walk around it and do what you want
to do in it.
Oros,
the land of The Stone Age
The land
you will need to survive in this game is called Oros. It was in the
central of Europe and it’s the first time that people will fight
for land. Mankind
was not necessarily at the top of the food chain and had to fight for survival.
The land
of Oros is a vast land in which many animals live. But not
only animals live in this land, also two other tribes do. All of the
three tribes are going to have to fight for their land and claim it
for themselves.
Since
Takkar is the Beast Master, he is able to tame animals in the game
and use them in advantage for fighting animals and the other tribes. You, the
player, will need to play as Takkar and survive in the world of Oros.
Videos
:
Far Cry
Primal : Behind The Scenes :
Far Cry
Primal : King of the Stone Age :
Far Cry
Primal : Beast Master Trailer :
Far Cry
Primal – Gameplay Trailer :
Conclusion
Far Cry
Primal is the most realistic game that I have ever experienced. This is a
survival game and it shows, because you can’t just “buy” your
weapons, no you need to craft them yourself. This means
you need to find the resources in the world itself : wood, slate and
other materials can be found in Oros. But you
can find plants as well, that you can collect.
Bonfires
are places that you can claim to easily travel from one point in the
game to another point in the game. This is a good way of fast
traveling.
The
graphics of the game are amazingly realistic. You are directly thrown
into the story and the game itself.
If you are
looking for a great game and your laptop or desktop can run the game,
buy this game, it’s absolutely worth it !
Wesley Regenbogen
Friday, September 30, 2016
"No Man's Sky" Game Under Investigation By UK For Deceptive Advertising
By Bixyl Shuftan
Hello Games, the people behind "No Man's Sky," is in trouble. Most computer and console owners have been disappointed by games they bought that they feel didn't live up to the anticipation. But in the case of this particular game, so many have expressed disappointment that it's being investigated by an advertising regulation agency.
"No Man's Sky" by Hello Games was one of the most anticipated computer games of the summer, promising an unbelievable huge universe to explore, "epic space battles," challenging planetary survival conditions, and more. That the game was boasting 18 quintillion planets (that's an "18" with eighteen zeroes after it, compared to a million which has six) did get some wondering if perhaps the makers were exaggerating things a little. But with the hype and videos having wetted the appetites of gamers, when it was finally released, thousands of computer and console owners bought the game. At one point, "Steam" recorded over 200 thousand people playing the game on their PCs at once, and was the top selling Playstation 4 game in August.
To make a long story short, most everyone found the game a disappointment. There were numerous bugs in the initial release, as well as advertised features that simply weren't there, "There are things missing that I didn't even know were missing." One person who did like the game admitted, "It took me about 12 hours to realize that No Man’s Sky is basically an intergalactic mining simulator. ... there isn't much to do ... other than to gaze at the humbling wonders of the universe, and ponder your absolute insignificance in the cosmic scale of things." Even the President of Sony, Shuhei Yoshida, which distributed the game for Playstation, felt Hello Games had promised more than it delivered.
Word got around that the game was underwhelming, and people either demanded and got refunds or simply quit playing. By September 21, Steam was detecting that the number of people playing at once had dropped to under a thousand, less than half a percent of it's peak in just a few weeks.
If bad publicity wasn't enough for Hello Games to worry about, the complaints got the attention of the Advertising Standards Authority in the United Kingdom, an "independent regulator of advertising across all media." While the ASA can't enforce regulations and laws, "it does have the power to have advertisements which breach its code of advertising practice removed," with the threat of sanctions if such ads are not taken down.
For Hello Games however, the damage may already be done. As the maker of such a high profile flop, it may find further games difficult to market. For consumers, it may mean better games in the future as this may serve as a cautionary tale for developers to not make claims that their products can't live up to.
Sources: Wikipedia, Forbes, gamezone.com, Arcade Rage, PC Gamer ,
Bixyl Shuftan
Friday, September 9, 2016
Game Review: Tom Clancy’s "The Division"
By Wesley Regenbogen
Introduction
Back in
2001 an operation known as “Dark Winter” was launched as a real
world exercise that tested emergency response to a bioterror attack
on the United States of America. In this
exercise they tested how long it would take emergency workers to
respond to a possible bioterror attack.
Game
plot
The game
“Tom Clancy’s : The Division” ( from now on we will refer to it
as “The Division” ) is a third person shooter set in the present
New York. Terrorists
have released a pandemic-causing virus on the dollar bills on Black Friday
and soon afterwards smallpox virus is infecting the people. Many people
died from the virus and Central Park in New York has become
a mass burial place. The
government can’t handle the situation when groups of scavengers
take over the streets.
When
everything else fails, there’s a group of highly trained civilians
called “The
Strategic Homeland Division" (SHD)”, also referred to as “The
Division.” These
agents are only called upon when everything else has failed. Which is
the case in the game.
After a
short intro cinematic ( embedded below ), the player is directly
thrown into the game itself. When the
player closes a door of a car nearby, the player is able to customize
his character in the game and after that is done, the game starts.
First,
the player needs to do a tutorial and a few missions. When the player
arrives in Manhattan, this is
where the game really starts.
Opening Cinematic video :
<iframe width="560" height="315" src="https://www.youtube.com/embed/8lSNNyHzmc4" frameborder="0" allowfullscreen></iframe>
(click here if the video fails to play)
(click here if the video fails to play)
In
Search of Green Poison to fight the Green flu
Green
Poison was the substance responsible for the virus outbreak in New
York. People got
what they call the “Green Flu.” The player
needs to find the source of the outbreak and then a vaccine can be
created to cure the smallpox virus. Division
agents are now on the streets and they are trying to get the
situation under control. Question
remains … Will they succeed in their goal and find the source of
the virus ?
The
Division Agents
Agents of
The Division are a classified unity of highly trained, self-supported
tactical agents. Their main
objective is to restore the order in New York city and ensure that
the government can continue their work and stabilize the situation at
hand. Division
agents are called upon when everything else has failed. They
are “activated,” once the President of the U.S. signs Directive
51, which itself is activated when disaster strikes and the situation
is serious.
Dark
Zone : Quarantine zone where the virus hit the hardest, PvP arena
The “Dark Zone” is the zone on the map where the virus has hit the hardest and a virus shield is needed to enter this area. Players can either choose to group together and work together or they can choose to be a solo gamer and kill other players. When a player kills another player in the Dark Zone, he/she is considered as a “Rogue Agent”.
Enemies
in the game ( more info, watch the Enemies Factions video listed
below )
- Rioters
Rioters
are a group of common thug and criminals that just want to rob and
kill others for the sake of survival or just for enjoyment.
- Rikers
The Rikers are escaped convicts from Rikers Island. They
come from different gangs. Their motto is “power by numbers.”
- Cleaners
The Cleaners are former sanitation workers (garbage
men, janitors, custodians, ect … ). They believe that the virus can
be destroyed by fire, so they burn everything down. Unfortunately, this includes civilians, and you.
- Last Man Battalion
Also known as LMB, these group of enemies are member of
a private military company. They want to create a new world order by force.
Gameplay
aspects of the game
When
you select a mission, you need to follow the GPS orange line towards
your destination. Beware
that during your walk or run towards your mission, you can encounter
scavengers and crooks that want to shoot at you. You
will need to kill them first, before you move on towards your
mission. Hint
: Keep an eye on your mini-map! This will make you aware of enemy
presence with your area where you are in.
On
your backpack you will see how many items you have currently in your
inventory and also will see which abilities that you have enabled. When
you get hit, you will not see a health bar or something else, but you
will see that your screen gets red, this indicates that you are hit
and need to seek cover to avoid getting killed in action. Your
health will regenerate when you have found coverage behind something.
When
your enemies throw a smoke bomb or a fire bomb towards you, you will
see a red area where it will hit, if you are in this area, get out of
it asap. With
some weaponry that you have, you can get a over-shoulder view when
aiming at the enemies. This
is not with every weapon, but with only a few. A
so-called “sticky bomb” is a bomb that you throw on enemies and
can explode, this certainly attracts their attention and you can
shoot down your enemies after it.
Another
cool thing is the map. When you open the map, your character is
standing “in” the map as it is a holographical map.
Looting
When
you kill an enemy, you are able to loot their weapons, clothing and
anything else that they might be carrying with them. In
the “Dark Zone” this loot will be something with more value. In
the normal game it just is a “reward” that you get for killing
the enemy.
Abilities
: Skills, Talents and Perks
Skills
Video
about Skills :
Talents
Video
about Talents :
Perks
Sound
tracks of the game :
Personal
opinion about Tom Clancy’s : The Division
If
you are looking for a shooter game that involves realism and very
high detailed graphics, then THIS is the game you are looking for. The very
high graphics and realism makes this game as realistic as it gets. There
might be a few glitches and crashes, but overall this game has
elevated my expectations and clearly the developers of the game,
Ubisoft, have succeeded in making this a top game.
You
can play this game on your own, but when you look for other players,
you can play it in co-op and you can complete missions together. The gameplay
of the game is fluent and you can get to cover everywhere in the
game, so that enemies have lesser chance of hitting you.
The
“Dark Zone” I haven’t reached yet, but eventually I will get
to that as I progress in the game.
This
is definitely a game that you need to buy, if you haven’t bought it
yet, get to your local game store and get it !
Wesley Regenbogen
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