Thursday, February 15, 2018
By Bixyl Shuftan
Some readers may remember when the Newser wrote about the Disney multiplayer online game "Toontown" in September 2013. The overall plot was the cartoon town's inhabitants fighting using jokes and gags against corporate robots trying to take over their home. The article was done as something of a farewell salute as the comany had decided to shut down the game that month. But as cartoon fans would tell you, the cancellation of a show isn't necessarily the end. Fans of the MMO have created private servers of the game. The most popular of which is "Toontown Rewritten."
The FAQ page of the game's website states that the development of the game was announced the day the original Toontown was closed, "for the past month, a band of players known as the 'Toontown Rewritten Team' had been working on the possibility to keep Toontown alive." By the end of October, the game was ready for a small number of alpha testers. At first, the game was just a shadow of the original. But over time, the development team worked on it. In a few ways, it's gone beyond the original, notably the addition of two more species of cartoon animals, deer and gators.
So how can a game exist when someone else owns the copyright? The game is completely free to play, all expenses paid for by the development team, as well as their time contributed done so for free. This way they avoid cease-and-desist orders. The team says they won't even accept donations. They did say there are several ways to help them out, such as joining online Toontown communities, attending their real-life ToonFest convention, or just playing the game.
So what would happen to them if Disney changed it's mind and brought back the original Toontown? The Toontown Rewritten team states that's their ultimate goal, "Toontown deserves a team of full-time employees who can give the game the love it deserves, and we absolutely want that to happen!"
I've had no experience with the original game, but playing the fan made version, it ran smoothly. A few of the other players had rather generic names such as "Green Dog," but it was still fun clobbering the bots, and doing little games to earn jellybeans, the game currency, to buy more squirt flowers and pies as ammo, and within an hour had gotten a player-owned house and a crack at the fishing game.
Currently, the game boasts over 1,400,000 registered players. For those wanting to play, head to https://www.toontownrewritten.com , register an account, agree to the terms of service, download the launcher, create a character, then step into Toontown and join their deziens as they fight the cogs with a pie in the face and try to have a little fun.
Sources: Wikipedia, toontownrewritten.com
Monday, February 5, 2018
By Bixyl Shuftan
it needed plenty of improvement and left it behind. There are other virtual worlds out there, such as InWorldz and High Fidelity. But these two have been around for some years and have yet to attract anywhere near the attention the largest virtual world has received. But are there any other new ones out there besides Linden Lab's new creation? The answer to that is yes. One other recent one is VR Chat.
VR Chat was created by Graham Gaylor and Jesse Joudrey, and was released via the Steam distribution service on Feb 1, 2017. But it's been in recent weeks the virtual world has taken off, an article in PC Games News in mid-January saying the client software had been downloaded over a million times in two weeks to 1.7 million. The reason for the attention the game has received is due to players broadcasting experiences over Youtube and Twitch. This includes recordings of the "Ugandan Knuckles" meme (some profanity in videos in link) that caught on to the point players found themselves followed by bands of badly-made avatars of the red "Sonic" character asking in African accents if they know "de wey." While the meme is considered lame by many (including yours truly), the publicity has gotten VR Chat the kind of publicity that has escaped most other virtual worlds other than Second Life.
To download VR Chat, head to it's page on Steam. The software is free. Clicking it on, you'll need to register an account. After your email address is added, and you agree to the terms of service, you should be ready to go in. Your first place will be a tutorial area to help you learn how to get about. For me, the most challenging part was just getting started, not being able to move from where I appeared. Then I realized that unlike Second Life, the movement keys are not the arrow buttons on the keyboard, but the WASD ones. You move your mouse to look around.
After the tutorial area, your next location, and the one you'll appear when logging on the game is "The Hub." The place is divided into several areas. At "Featured Worlds," there are portals to several places. "New Worlds" has a few more of recently made locations. The "Help Area" has a number of signs with hints on getting about. The "Social Sculpture" is basically a blue square with several blocks which anyone can try to make something. There's also an avatar area with hints on how to change yours and a mirror to show you what you look like.
Both worlds and avatars take programs outside VR Chat to make. Unity SDK can be used to create avatars and worlds. Avatars can also be created with Maya and Blender. Created worlds are private, limited to the creator and any friends he wishes to bring in, until the creator contacts VR Chat's team and requests that it be made open to all.
Although VR Chat got plenty of attention due to a silly meme, it also made news when something serious happened. In one crowded room in which someone was recording, one player was witnessed having a seizure. Most stood around, not sure what to do, with one person telling others to back away to give the person room to recover and asking no flashing lights be used, and with one or two people clowning around like they didn't notice what was going on. Eventually the person recovered and logged off.
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(Click here if the video fails to play)
Wikipedia, PC Game News, Polygon, Motherboard, Rogue Shadow
Image Credit (bottom): Rakucia
Hat Tip: Skylark Lefavre, Rakucia