Monday, June 2, 2025

VR Chat Opens Avatar Marketplace

 
 By Bixyl Shuftan
 
When the Newser took a look at VR Chat in 2018, people could get a number of free avatars there, but if you were a content creator looking to make money, there was no simple way to sell avatars to other players there as at the time unlike places such as Second Life there was no inworld economy. This changed in December 2023 when Paid Subscriptions were added to help the "over half a million" content creators get paid for their work. It is powered by Tilia, which still helps process Second Life's buying and selling of Linden dollars for real-life currency. This inworld economy allowed for inworld avatar stores to be made, but people had to find them to access them.


 Identity is a big part of VRChat – and that means finding an avatar that fits you. Yet, that can be a bit of a pain, especially if you aren’t adept with Unity, or if you don’t feel like visiting hundreds of worlds to try to find something that fits.


 
But what if you didn’t have to do any of that – what if you could simply find something that works for you from inside VRChat? What if you could browse through a ton of easily accessible options, all organized by category? What if you could do so while supporting avatar creators, ensuring they have the means to keep making the fits you love?

Well, you’ll be able to shortly – the Avatar Marketplace is coming


To find the avatar marketplace, a VR Chat user goes to their menu and to the "Avatars" section where the marketplace is located. One can browse it and "search for published avatars, and see their details."

VRChat is listed as having over 66 thousand steady players. Tubefilter commented that fans of furry avatars would likely make up many of the marketplace's customers. Road to VR stated some of the avatars would be branded ones, such as ones from games.
 
Sources: VR Chat, Business Wire, Road to VR, Tubefilter, PC Gamer
 
Bixyl Shuftan
 

Wednesday, May 28, 2025

Conflict of Nations, As Kazakhstan

 
By Bixyl Shuftan
 
A few years ago, I did a review on the game Call of War. Soon after, I would give it's sister game "Conflict of Nations" a try.  Gameplay is much the same, build units in city, improve cities through buildings, research technology for better infantry, tanks, planes, helicopters, ships, missiles, and other units, etc. Nukes are devastating, but can be countered. But like before, be prepared to spend some gold currency if you want to win, and free players can be hard pressed against "wallet warriors."
 
Of the scenarios, there are several. There's the European war scenario, there's the American theater in which players fight over a fractured North America. There are scenarios in which the action takes place four times more than realtime, and then there's the zombie fights in which all players have a mutual enemy: the infected. And there are global map games in which players can pick any country on the map.

After playing a few games, I gave the global scenario a try. I looked over the available list of nations, and I noticed among them was Kazakhstan. This wasn't an ideal country in the game. There's no access to the ocean. The cities are a bit far apart. For most Americans, it's best known as the home country of the character "Borat." But those know know me recall my sense of humor can sometimes spark some interesting ideas. So I started a game, and after making a few army units made a declaration or war against a small computer-controlled neighbor, Kyrgyzstan.

I also decided to make an announcement in the news feed. Most of the bulletins there are reports of declarations of war and the results of battles. But players can make them as well. In previous games, they were often warnings against other players or trollish remarks. But I made up a press release ...
 
Hello, is Borat, Minister of Information of glorious nation of Kazakhstan. 

Today, our great leader make decision to restore order to unstable neighbor Kyrgyzstan. Our glorious troops are marching into their city to the cheers of local peoples.
 
*image of ragtag-looking soldiers, some with patches on their uniforms and dents in their helmets, making their way into a city, occasionally stopping as the people up front check the map, scratching their heads as the locals ignore or boo them*
 
Great glory to Kazakhstan!
 
I would do the same with Uzbekistan, and message my neighbors saying I wasn't looking to start any fights. Eventually, I began noticing some player-controlled units had stopped moving. I messaged them to make sure they had gone inactive. And once I was sure the player was gone, I would make my move. In these games typically a lot of countries go inactive as players give up after a difficult fight or having gone to bed or work log back in to see much of their land is overrun.

Hello, is Borat, is Minister of information of great nation of Kazakhstan. 

Today, our great leader ordered our glorious forces into (country) due to it's government collapsing after disappearance of leader. No truth to rumor we have anything to do with disappearance. 

Local forces are laying down arms after negotiations.
 
*image of Kazak troops turning around and running away from a well-defended building*
 
Great glory to Kazakhstan!

By this time, I had researched the ability to make tanks.
 
To those who think of challenging our mighty nation, beware! For our brave soldiers are backed up by mighty, state of art tanks!
 
*image of a somewhat antiquated T-55 with rust spots on it's paint job, lumbering forward, the tank tread breaking and it has to stop.*
 
Great glory to Kazakstan!
 
And was producing fighter jets. They could only damage ground targets a little, but they were great for scouting around.
 
Our most glorious army is matched by a most glorious air force. Behold our jets which will rain death from above on our enemies and will defeat any enemy planes!
 
*image of an outdated MiG-21, with a faded paint job, it's underpowered engine sputtering as it makes it's way down a runway, barely clearing the trees at the end*
 
Great glory to Kazakstan!
 
 To my surprise, among the countries going inactive early on, though after the mass resignation a few days in the game was Russia. This was a challenge and an opportunity, and I sent in a number of units to take over as much of the country as I could. 
 
It is with sorrow that we announce collapse of government of Russia. We are moving forces in before neighbors hostile to Russian brothers do so, so we create an autonomous area under our protection. Already there are reports of Russian soldiers joyously joining our cause. 

*image of Kazak troops turning around and running away from a well-defended building with a Russian flag*
 
Great glory to Kazakstan!
 
I managed to get the bulk of Russian territory, most of Siberia and much of European Russia including Moscow. But China got Vladivostok and bordering countries got some Russian cities including Ukraine getting Rostov, denying me a port. But I had other targets of opportunity, and was moving into Afghanistan, then Pakistan.
 
Our most glorious forces are moving south into Afghanistan in order to deal with most dastardly terrorists threatening our glorious nation and many others. We have recently captured video footage from terrorist training camp.
 
*image of a scruffy middle-aged man in Afghan garb and a turban before a small crowd of similarly dressed younger men*
 
"All right students, step number one, put on the vest" *the man takes a vest with it's insides stuffed with dynamite, with a wire attached to a rod with a red button on the top, then puts it on, holding the rod*
 
"Step number two, find a place with a number of infidels. Step number three, press the button."
 
*the man presses the button, followed by a huge explosion that knocks the camera to the ground. When the smoke clears, the crooked camera shows an empty pair of shoes where the man used to be, followed by a turban falling down*
 
Great glory to Khazakstan!
 
I do remember I was able to avoid fighting with Turkey and Iran. I don't remember how the fight with India started. It was also about this time I got into an alliance with Japan and Indonesia.  

Today, our most glorious nation signed pact with two most intelligent countries. The signing was followed by a performance by artists of our most glorious culture.
 
*image of a woman in an ethnic dress on stage singing very much off key, whom when finished walks aside as acrobats also in ethnic costume leap and flip over various farm animals to a confused audience of several diplomats*
 
Great glory to Khazakstan!
 
Indonesia took Malaysia, and Burma, and we ended up splitting India, with the Kazaks taking the larger share. We eyed China cautiously, but I don't remember any big incident. Lacking a port, my response was to build up my airplanes, helicopters, and easily transportable infantry, as well as factories, recruiting centers, and infrastructure.
 
Our glorious army is backed by a strong population, Here at our recruiting center, we see numbers of eager patriots signing up.
 
*image of several scruffy men lined up at a recruiting center, one looking to the camera*
 
"Actually, we were drafted. We're just here to turn in our papers."
 
Great glory to Khazakstan!
 
 
Our most glorious army and air force has mighty weapons. But mighty weapons need mighty factories. Behold our recently expanded arms factory!
 
*image of a very sooty brick building, with cracks in the older part and the newer part having uneven layers of bricks and an open double door showing some very rusty machinery inside*
 
Great glory to Khazakstan!
 
Then the player behind Ukraine attacked. My producing large numbers of planes and helicopters paid off as his few fighters were brushed aside and the attacking units were pummeled. This was followed by a counterattack which took the once-Russian city of Rostov. When cities change hands, infrastructure is usually damaged. But the port was intact. I quickly repaired it, and fast-tracked the building of a cruiser. I now had a navy.

Our most glorious army and most glorious air force is now joined by most glorious navy. Behold our mighty battleship!
 
*image of a Kirov-class cruiser with a worn and rusty paint job, the ship clearly having seen better days*
 
Great glory to Khazakstan!
 
The player behind Ukraine quit in the middle of the fight, either because he didn't expect a hard counterattack. Or maybe it was the forces from Romania. I can't remember if they were moving up before or after he quit. But in any event we ended up splinting Ukraine him getting Kiev. 
 
I forget exactly when, but someone sent a few spies at me. When one was caught, I made light of it.
 
Our most glorious nation was the target of most dastardly spy campaign. Here, we have footage of arrested spy confessing to crimes.
 
*image of a man in uniform standing over a harmless-looking young man wearing jeans and a t-shirt sitting on a stool*
 
"I tell you it's all a mistake! I'm just a tourist who got lost and - "
 
"We know you spy. You will confess, or we go third degree."
 
"I don't know anything, I swear!"
 
"Very well." *the official gets a tape player and presses a button*
 
"I loooovvvveee yooouuuu, yoooouuuu loooovvveee mmmmeeeee ...."
 
"WAAAAAAAHHHHH!!!! I'll talk! I'll talk! I'll taaaalllllk!! Anything but that!"
 
Great glory to Khazakstan!
 
And I responded by sending a few spies his way. 
 
While our glorious nation can beat any force against us, we can always use intelligence. So we send spies to unfriendly dastardly country. 

*image of a man in a trenchcoat, with noseglasses over his face*
 
"Hello. I am friendly tourist of friendly nation. Not spy from Kazakstan. Where is government building?"
 
Great glory to Khazakstan!
 
The first response to the spying got some chuckles, one player saying, "Hahaha! Bixyl is the soul of this game!"
 
Time went on. The leader of our alliance ended up tossing out Indonesia as Australia wanted to join. I kept close tabs on Indonesia, and asked the others to remain on friendly terms with them. But eventually the player quit, letting me know ahead of time and moving his units away from my territory and toward China and Australia.
 
It is sad that we report the collapse of most glorious government of Indonesia. Our forces our moving in before hostile neighbors do, so we establish autonomous zone.
 
Our glorious soldiers are meeting enthusiastic crowds as they enter cities.
 
*image of angry crowds throwing garbage at army transport trucks*
 
Great glory to Khazakstan!
 
From what I recall, a tiff started with China. So I was sending some assistance with planes and some ground forces. Then the Romanian player attacked, and he had help from the USA player who dropped nukes on a few of my cities.
 
We are sad to report nuclear reactor has exploded. Was not nuclear missile attack.
 
*image of a mushroom cloud going up*
 
We soon clean area and rebuild.
 
Great glory to Kazakhstan!
 
I fell back, managing to keep Rostov, but cruise missiles kept targeting the city, damaging the port and halting further ship construction. Thankfully I quickly developed anti-missile technology, and soon had ABM batteries over my best cities. I was able to slowly rebuild my factories, and the rate I was producing units.

Eventually, I got the city of Rostov producing ships again, and was able to push the Romanian player back, taking Kiev, and the rest of Ukraine. Then was going into Romania and the Balkans. My teammates were pressing against China, taking Indochina and going into China itself. I even managed an invasion of the USA's occupied territories in South America. Our point total got higher and higher.
 

Then the game announced it was over. Our faction had won, and I had the highest point total in the game!
 
It was time for one more bulletin.
 
Hello, is Borat, is Minister of Information of most glorious Kazakhstan.
 
Today, it is announced that negotiations have result in peace around world. All major countries order their men stop fighting. The Great War is over! Kazakhstan is strongest of all winning nations with most glorious empire ...
 
This just in. Great Leader announce formation of Kazak Commonwealth, with territories granted self rule, starting with countries who cooperate with Kazakhstan. Great Leader announce elections year from now, will not be running. 
 
Oh is sad. New leader mean new information minister. I Borat be looking for new job.
 
Great glory to Kazakhstan!
 
I would play a few more games of Conflict of Nations. But none would match the fun I had with this game I was prepared to lose as playing a second rate nation with a wacky minister of information, and ended up on the winning team.
 
Good gaming to you!
 
Bixyl Shuftan
 

Thursday, January 30, 2025

Game Review: Dreamlight Valley

 
 By Bixyl Shuftan

My SL wife Charlee recently gifted me a game that for many here will bring back memories: Dreamlight Valley. Produced by Gameloft in cooperation with Disney and Pixar, this cozy game allows you to interact with many of their characters from recent films to cartoons your parents saw. 

Explore a world filled with the magic of Disney as you discover rich stories and build the perfect neighborhood alongside Disney and Pixar heroes and villains in this new life-sim adventure game. Welcome to Disney Dreamlight Valley.

Disney Dreamlight Valley is a hybrid between a life-sim and an adventure game rich with quests, exploration, and engaging activities featuring Disney and Pixar friends, both old and new.

Starting a new game, you chose your character's appearance, male or female, hair color and style, etc. Then comes the introduction in which you go on vacation to a place in the country you haven't been since you were a child. You lie down and let your thoughts drift, then you feel yourself falling. And the next thing you know, you're in some place with purple thorns all over, and some wizard in a blue robe is trying to zap them without any luck. You recognize him as the Disney character Merlin, and the two of you have a talk, in which he explains the situation. The place is called Dreamlight Valley, and while it was once an idealic place, but for some time has been under "The Forgetting" in which these purple thorns, called Night Thorns, began choking off the memories of it's inhabitants. Most eventually fled or disappeared, but Merlin, Mickey Mouse, Goofy, and Scrooge McDuck remained, not giving up. 

Merlin suggests that perhaps you might have some magical power over them. You try, and you're able to magically make one vanish. As you make more go away, you find they often leave coins, seeds, or dreamlight shards behind. Merlin will then tell you to go after the royal tools, a pickaxe, a shovel, a watering can, and a fishing rod. Merlin will also suggest you stay at the small house not claimed by anyone. 

Having gotten the tools, your task is to restore the valley. This means making contact with the other three characters and helping them out, such as helping Scrooge fix his store and Goofy fix his stall, both of which Scrooge's construction service will charge you. You'll also need to get rid of the larger thorns blocking the way to the castle. There, you find a number of characters have retreated to their worlds. You can unblock the portals to them one at a time, go through, and convince them to return to the village. This usually means setting up a house which you'll need Scrooge's help to build. 

Characters have a "friendship" level which goes up as you interact with them from talking to playing games, and doing "friendship quests" which appear after the character levels. You also assign a kind of task to each, gardening, mining, fishing, etc. which will boost the output when you do this activity when you hang out with them. Quests, friendship ones, and others you get by coming across objects or a place, can also reveal a new character or give you something useful. 
 
Various critters inhabit the Valley, each place having different kinds such as rabbits and squirrels. By giving them food they like, you can eventually tame one and keep it as a companion. 

There's also various orbs of power you need to place in their respective pillars starting with the Orb of Friendship in the village's Peaceful Meadow. While quest objectives, they certainly give the impression of progress in restoring the Valley. Doing various tasks will cause your Dreamlight level to go up. You'll need it to unlock more areas of the Valley such as Dazzle Beach, which get you access to more things, some of which you'll eventually need.

As time goes on, the village will start to get a number of people living there as a result of your efforts. It can be a challenge to fit in the houses, and other buildings. But it's also fun to see the various characters interact with one another. Some characters such as Donald Duck are full of chuckles. Cooking is a part of many quests, so you may want to bring Remmy of Ratatoiulle back to the village early on.

Dreamlight Valley has two expansions. In "A Rift in Time," you head to Eternity Isle after Jafar messages you for help, asking you for your help. You find a new Royal Tool, the hourglass, which has the ability to pull some objects to you. But as you can probably guess, Jafar's intentions aren't quite what he's been telling you. The other expansion is "Storybook Vale," in which a land of myths and fairy tales has been torn apart by Malificent and Hades and needs you to restore it. With the new tool, the Royal Net, you capture snippets to help the Lorekeeper restore the various stories. 

While the game is single player, one can invite others to their realm. You can't take care of quests while in multiplayer, though you can still gather objects. This includes one that appears at no other time in the game. Players can also browse the boutique store of their host and get any clothes they designed. 

There's also cosmetic content which you can purchase.

Dreamlight Valley is available on Steam for $39.99 US dollars. The two expansions are $29.99 each.

Bixyl Shuftan